AI Insights · Timothy · July 2022
Top Pirate Games on Android in South America: Q2 2022 Performance
Discover how the top five pirate-themed games on Android performed in South America during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top five pirate-themed games on the Android platform showed varied performance in South America. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Last Pirate: Survival Island by RetroStyle Games UA saw consistent weekly downloads, peaking at over 51K in early May but experiencing a gradual decline to around 27K by the end of June. The game's weekly revenue fluctuated, reaching a high of approximately $62 in mid-April. Active users started at 62.9K at the end of March and decreased to about 49.2K by the end of the quarter.
Save The Pirate! Make choices! from Mauris IT showed an initial rise in weekly downloads, peaking at 26.2K in early May, before dropping to around 14K in mid-June. The game’s revenue remained minimal, with a slight increase of up to $4 in mid-June. Active users peaked at 27.5K in early May but dropped to approximately 22K by the end of June.
Pirate Raid - Caribbean Battle by SayGames Ltd experienced significant fluctuations in weekly downloads, starting at 3.3K in late March, peaking at 9.3K in mid-April, and ending at 7.6K in late June. Revenue showed a steady increase, reaching approximately $126 by the end of June. Active users varied, starting at 6.3K, peaking at 11K in mid-April, and ending at around 8.7K.
Pirates of the Caribbean: ToW from JOYCITY Corp. maintained a steady download rate, ranging from 3.1K to 4.7K throughout the quarter. The game's revenue remained relatively stable, averaging around $1.3K weekly. Active users saw a slight decline from 14.7K in late March to 12.2K by the end of June.
Pirates Flag-Open-world RPG by HeroCraft Ltd. had consistent weekly downloads, peaking at 4.8K in mid-May before stabilizing around 3.2K by the end of June. Revenue showed a gradual increase, reaching about $58 in mid-June. Active users increased from 8.2K in late March to about 9.9K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.